void SetItem2d(
int index1,
int index2,
RealNumber value
)Sub SetItem2d (
index1 As Integer,
index2 As Integer,
value As RealNumber
)void SetItem2d(
int index1,
int index2,
RealNumber^ value
)abstract SetItem2d :
index1 : int *
index2 : int *
value : RealNumber -> unit