public override double[] GenerateRandomNumbers(
int n,
uint[] seed
)
Public Overrides Function GenerateRandomNumbers (
n As Integer,
seed As UInteger()
) As Double()
public:
virtual array<double>^ GenerateRandomNumbers(
int n,
array<unsigned int>^ seed
) override
abstract GenerateRandomNumbers :
n : int *
seed : uint32[] -> float[]
override GenerateRandomNumbers :
n : int *
seed : uint32[] -> float[]