[SerializableAttribute]
public class StandardNormalDistribution : Distribution,
IStandardNormalDistribution, IDistribution, IStorageBinary<SerializableAttribute>
Public Class StandardNormalDistribution
Inherits Distribution
Implements IStandardNormalDistribution, IDistribution, IStorageBinary[SerializableAttribute]
public ref class StandardNormalDistribution : public Distribution,
IStandardNormalDistribution, IDistribution, IStorageBinary[<SerializableAttribute>]
type StandardNormalDistribution =
class
inherit Distribution
interface IStandardNormalDistribution
interface IDistribution
interface IStorageBinary
end| StandardNormalDistribution | Initializes a new instance of the StandardNormalDistribution class |
| Mean |
Mean
(Overrides DistributionMean) |
| mu | Mean |
| sigma | Standard Deviation |
| Std |
Standard Deviation
(Overrides DistributionStd) |
| Type |
Type
(Overrides DistributionType) |
| BinarySetDataFrom |
Set object data from Binary Reader.
(Overrides DistributionBinarySetDataFrom(MyBinaryReader)) |
| BinaryWriteDataTo |
Write object data to Binary Writer.
(Overrides DistributionBinaryWriteDataTo(MyBinaryWriter)) |
| Equals(Distribution) |
Equals
(Overrides DistributionEquals(Distribution)) |
| Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GenerateRandomNumbers(Int32, InputId) |
Generates Random Numbers
(Inherited from Distribution) |
| GenerateRandomNumbers(Int32, UInt32) |
Generates Random Numbers
(Overrides DistributionGenerateRandomNumbers(Int32, UInt32)) |
| GetHashCode |
Gets Hash Code
(Overrides ObjectGetHashCode) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString | Returns a string that represents the current object. (Inherited from Object) |